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	<title>Comments on: Mobius</title>
	<atom:link href="http://www.mandible.net/2009/09/28/mobius/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mandible.net/2009/09/28/mobius/</link>
	<description>Breaking Into the Industry</description>
	<lastBuildDate>Sun, 28 Feb 2010 07:37:08 +0000</lastBuildDate>
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		<title>By: vazor</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-19565</link>
		<dc:creator>vazor</dc:creator>
		<pubDate>Sun, 07 Feb 2010 17:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-19565</guid>
		<description>This was an excellent entry- great new experiment.  Keep it up, this one was one of my favorites so far.</description>
		<content:encoded><![CDATA[<p>This was an excellent entry- great new experiment.  Keep it up, this one was one of my favorites so far.</p>
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		<title>By: Justin L.</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-15187</link>
		<dc:creator>Justin L.</dc:creator>
		<pubDate>Wed, 28 Oct 2009 13:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-15187</guid>
		<description>Loved it. Make more!</description>
		<content:encoded><![CDATA[<p>Loved it. Make more!</p>
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		<title>By: Zorba</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-14193</link>
		<dc:creator>Zorba</dc:creator>
		<pubDate>Wed, 07 Oct 2009 06:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-14193</guid>
		<description>Tang: You have inspired my next game. Thanks! You&#039;ll see it in under a month. :)

IkaTaii: That&#039;s pretty fair. You may notice from my just-posted postmortem that I don&#039;t really dig on Mobius much either :)</description>
		<content:encoded><![CDATA[<p>Tang: You have inspired my next game. Thanks! You&#8217;ll see it in under a month. :)</p>
<p>IkaTaii: That&#8217;s pretty fair. You may notice from my just-posted postmortem that I don&#8217;t really dig on Mobius much either :)</p>
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		<title>By: IkaTaii</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-14172</link>
		<dc:creator>IkaTaii</dc:creator>
		<pubDate>Tue, 06 Oct 2009 22:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-14172</guid>
		<description>I love your other projects so it kind of pains me to say this, but I didn&#039;t really dig on Mobius so much. The primary mechanic, while intriguing, ended up meaning that the only real strategy / tactics I needed was cycling through the otherwise-identical characters. Additionally, giving the enemies greater range than the characters bugged me because I couldn&#039;t get them to focus fire on one character while the others assisted.

Overall, it&#039;s not a bad concept, but I think it needs either some character or level variation to help complicate things, as it were.</description>
		<content:encoded><![CDATA[<p>I love your other projects so it kind of pains me to say this, but I didn&#8217;t really dig on Mobius so much. The primary mechanic, while intriguing, ended up meaning that the only real strategy / tactics I needed was cycling through the otherwise-identical characters. Additionally, giving the enemies greater range than the characters bugged me because I couldn&#8217;t get them to focus fire on one character while the others assisted.</p>
<p>Overall, it&#8217;s not a bad concept, but I think it needs either some character or level variation to help complicate things, as it were.</p>
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		<title>By: Ninwa</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-13977</link>
		<dc:creator>Ninwa</dc:creator>
		<pubDate>Thu, 01 Oct 2009 10:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-13977</guid>
		<description>I had fun trying to figure this game out. I can&#039;t honestly say whether or not someone else might have gotten frustrated though. It took me probably about 15 minutes to figure out what the hell was going on, but once I did, the game was mine for the taking. I think that it&#039;s an interesting dynamic, but I&#039;m not sure how far you could stretch it. The game was about as long as I probably would&#039;ve played it even if it had more levels.</description>
		<content:encoded><![CDATA[<p>I had fun trying to figure this game out. I can&#8217;t honestly say whether or not someone else might have gotten frustrated though. It took me probably about 15 minutes to figure out what the hell was going on, but once I did, the game was mine for the taking. I think that it&#8217;s an interesting dynamic, but I&#8217;m not sure how far you could stretch it. The game was about as long as I probably would&#8217;ve played it even if it had more levels.</p>
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		<title>By: Tang</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-13909</link>
		<dc:creator>Tang</dc:creator>
		<pubDate>Tue, 29 Sep 2009 04:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-13909</guid>
		<description>A friend once pitched a game idea to me as &quot;you have these statistics and people like increasing those numbers&quot;. That sense kept me playing this game until I beat it.

Changing [spoiler] from a disincentive to an incentive is certainly different, as is making the game literally impossible to win without it. Once I learned the mechanic, I munched up levels and tore the boss apart.

It is possible to sneak up and attack the boss before finding the crystal, but I noticed you noticed that when it one-hit killed me.</description>
		<content:encoded><![CDATA[<p>A friend once pitched a game idea to me as &#8220;you have these statistics and people like increasing those numbers&#8221;. That sense kept me playing this game until I beat it.</p>
<p>Changing [spoiler] from a disincentive to an incentive is certainly different, as is making the game literally impossible to win without it. Once I learned the mechanic, I munched up levels and tore the boss apart.</p>
<p>It is possible to sneak up and attack the boss before finding the crystal, but I noticed you noticed that when it one-hit killed me.</p>
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		<title>By: MulliSaukko</title>
		<link>http://www.mandible.net/2009/09/28/mobius/comment-page-1/#comment-13888</link>
		<dc:creator>MulliSaukko</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mandible.net/?p=172#comment-13888</guid>
		<description>Played through couple times. Took a little time and one failure to figure out the mechanic. Got lost in space once (couldn&#039;t cfind anything but space on the map) but after death the view was centered again. All in all it was quite entertaining. I guess I was first trying too hard to figure out what was going on, wether killing enemies with one character resulted in increase of speed and another to increase of armor or firepower.</description>
		<content:encoded><![CDATA[<p>Played through couple times. Took a little time and one failure to figure out the mechanic. Got lost in space once (couldn&#8217;t cfind anything but space on the map) but after death the view was centered again. All in all it was quite entertaining. I guess I was first trying too hard to figure out what was going on, wether killing enemies with one character resulted in increase of speed and another to increase of armor or firepower.</p>
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