Chassis Commander
2010, August 25th 1:36 PMWindows (.zip version)
Mac OSX
Linux (32-bit only)
CHASSIS COMMANDER!
Marooned on an unknown planet!
CHASSIS COMMANDER!
His only weapon, a hoverbike with a malfunctioning weapon!
CHASSIS COMMANDER!
Besieged by a million unstoppable robots!
CHASSIS COMMANDER! (you should be imagining this with a significant amount of reverb btw, go back to the beginning and start again if you're not)
Can he use the robots to repair his vehicle? Can he muster up enough firepower to defeat them all? Can he learn how to use the over-100 unique weapons that he can cobble together from compressed robot parts? Can he survive this horrible onslaught?!
CHASSIS COMMANDER!
Play it today!
(Ludum Dare 18 submission. Made in 48 hours.)
Ryan
2010, September 5th 12:52 AMYou made that in 48 hours? That was pretty cool.
Anonymous
2010, September 12th 11:01 PMSeriously dude, do either an Iphone or Android project and publish it. Indy game for PC is a bit saturated right now unless you have all star team with uber original idea.
I hate when talent goes to waste….
Zorba
2010, September 13th 12:03 AMThe problem is that I have only vague interest in the iPhone or Android as a platform, and – up until last week, at least – I couldn't port my engine to the iPhone thanks to Apple's restrictive policies.
Now that they've loosened up a bit, I may end up finishing that iPhone port and do some stuff on the platform, but honestly I'm sort of just . . . not all that excited by iPhone games.
Boetjeuh
2010, November 26th 10:38 AMnice game, had some fun with it!